VR Developer (Unity & Unreal Engine)
<ul><li><p>Design, develop, and deploy immersive VR applications using Unity and Unreal Engine<br></p> </li> <li><p>Establish and manage efficient VR development pipelines<br></p> </li> <li><p>Work closely with 3D artists and designers to integrate assets and create interactive environments<br></p> </li> <li><p>Handle lighting, shading, optimization, and rendering across VR platforms<br></p> </li> <li><p>Lead sub-projects and provide guidance to junior developers<br></p> </li> <li><p>Ensure smooth asset integration from Blender and support scene setup<br></p> </li> <li><p>Participate in sprint planning, reviews, and technical documentation<br></p> <br><br><br></li></ul>Requirements<br><br><ul> <li><p>Minimum 2–3 years of hands-on experience in VR development with Unity and Unreal Engine<br></p> </li> <li><p>Strong programming skills in C# (Unity) and Blueprints/C++ (Unreal Engine)<br></p> </li> <li><p>Proficiency in asset integration, level design, and real-time rendering techniques<br></p> </li> <li><p>Familiarity with Blender, especially for scene arrangement and model preparation<br></p> </li> <li><p>Deep understanding of lighting techniques, post-processing, and performance optimization<br></p> </li> <li><p>Ability to work independently and manage small teams or interns effectively<br></p> </li> <li><p>Good communication and documentation skills<br></p> <br><br><br></li></ul>Benefits<br><br><ul> <li><p>Work on meaningful, real-world XR applications in education, industry, and enterprise<br></p> </li> <li><p>Opportunity to lead projects and grow into senior technical roles<br></p> </li> <li><p>A creative, supportive, and innovation-driven team culture<br></p> </li> <li><p>Remote flexibility and performance-based growth opportunities<br></p></li></ul>